DIVER NEXT-GEN README
Created by vandersweater, adapted from "The Sims"; Version 1
Package contents
| Item | Folder location | Description |
| DiverNG.wad2 | [root] | Full outfit package, bare hands |
| DiverNG_gloves.wad2 | Full outfit package, with gloves | |
| [TEN] DiverNG.wad2 | [root] | Full outfit package for TombEngine, bare hands |
| [TEN] DiverNG_gloves.wad2 | Full outfit package for TombEngine, with gloves | |
| wetsuit_yellow.png | [root] | Body texture color variant, yellow. |
| wetsuit_blue.png | Body texture color variant, blue. | |
| head_yellow.png | [root] | Head texture color variant, yellow. |
| head_blue.png | Head texture color variant, blue. |
Changelog
- May 7 2026: Version 1.0
- Initial release
Credits & permissions
Please include this line in your readme: Diver Next-Gen skin by vandersweater
- Backpack mesh created by Po Yu; modified. Source: Legend Outfit - ReNew
- Braid textures created by Horus-Goddess; modified. Source: Classics: TR3 (2012 UPDATE)
- Gun holster and leg strap mesh created by Po Yu; modified. Source: Legend Outfit - ReNew
- Shotgun mesh adapted from Grand Theft Auto: Vice City, courtesy of TheLovely V. Source: Guns + Idol from GTA Vice City
- Skin and clothing textures adapted from The Sims (2000) by Maxis; modified.
- Teeth textures created by Horus-Goddess. Source: Classics: TR3 (2012 UPDATE)
- Various textures from Tomb Raider: Legend by Crystal Dynamics
You may modify and re-release this outfit if you wish, but you must credit me in your readme for my original work. Thank you!
Installation requirement
TR4/TRNG users: You must enable the "Fix Lara's elbows" FLEP patch, or else Lara's elbows will appear broken. This patch has been backported to TREP as well; please contact me if you need a copy.
Applying recolors
Two color options are available (including the default): yellow or blue.
To apply a recolor:
- Open WadTool and load whichever variant of the outfit you've chosen (or your project WAD containing the outfit) as the destination file.
- Click the arrow next to "Moveables" to expand the list. Right-click on LARA_SKIN and choose "Edit meshes..."
- From the Mesh Editor, locate the texturing panel on the right side of the window. Click in the dropdown box and select "[Ext] wetsuit_[nameofcolor].png". Then click the circular arrows icon on the top right. Choose "Replace with external texture"
- Find the recolor file "wetsuit_[nameofothercolor].png" and double-click it.
- WadTool will warn you about making this change. Click "Yes" to continue.
- Repeat steps 3-5 for "[EXT] head_[nameofcolor].png"
- When finished, click the "OK" button in the bottom right corner of the Mesh Editor to close and save changes.
- From the main WadTool window, save your Wad2.
Author's note
If you're wondering "Vander, why is the gloved version a whole separate wad and not a recolor?", it's because the bare hand and gloved hand meshes have different UVs. So swapping the textures ala recolor doesn't change the textures properly. Sorry, I know it's dumb lol.
Contact & social
If you find any issues with this package (or have questions), feel free to contact me. You can find me on the following platforms:
Tomb Raider Forums - Kapu
Discord - @vandersweater (send a friend request if you have a question/comment!)
YouTube - Occasional TR/TRLE videos
Ko-Fi - Behind the scenes content
Email - vandersweater@outlook.com
Thanks for downloading, enjoy! 🍻
—vandersweater (aka Kapu)